1.Nf3
d5
2.g3
Nf6
3.Bg2
Bf5
4.0-0
e6
5.c4
c6
6.cxd5
cxd5
7.d3
Nc6
8.Bg5
Be7
9.Nc3
0-0
10.Rc1
Rc8
11.Re1
[11.Qb3
is more logical, completing development, although the threat on b7 is an illusion]
11...h6
12.Bd2
Qb6
13.Na4
Qb5
14.b3
Ba3
Annoying!
15.Rb1
a5
16.Bc3
Bb4
17.Rc1
Rfd8
18.Bxf6!
gxf6
19.Rf1
Re1 was a waste of time!
19...e5
20.Nh4
Bh7
[20...Be6=
Although Black has the two Bishops, and the White Knights are on the rim, the weak light squares on the K-side make thepositiondynamicallybalanced]
21.Bh3+/=
Rc7
22.Bf5
The f5 square gives White a lasting grip
22...Bxf5
23.Nxf5+/-
Kh7
24.e3
Rg8
25.f4
[Direct and to the point is 25.Qh5
]
25...e4
26.d4
Rd7
27.Nc5
Having two annoying Knight outposts is too much for Black to handle
27...Bxc5
28.Rxc5
Qb6
29.Qh5
Rg6
30.Qh3
[Of course 30.Nxh6!
Rxh6
31.Qf5+
Kg7
32.Qxd7+-
]
30...Qd8
31.Nh4
Rg7
32.Qf5+
Kg8
33.Rfc1!
Qe7(+)
34.Qh5
Rh7
35.Rxd5
Rxd5
36.Qxd5
Qe6
37.Qb5
Qd7
38.d5
Nb8
39.Qxd7
Nxd7
40.Nf5
[Making the time control with a decisive advantage, but 40.Rc8+
Nf8
41.d6
is devastating]
40...Nb6
41.d6
Rh8
[I had hoped for a cute finish with 41...Kf8
42.Rc8+!
Nxc8
43.d7
]
42.Rc7
Kh7
43.Rxb7
Nd5
44.Rb5
Nc3
45.Rxa5
Rd8
46.Ra7
Kg6
47.g4
h5
48.h3
hxg4
49.hxg4
Nb5
50.Ra6
Kh7
51.a4
Nc3
52.Rc6
Nd5
53.Kh2
1-0